Friday, 6 June 2014

He can cook, play music, use a computer - and make sarcastic jokes chatting with his 3,000-word vocabulary: My lunch with the world's cleverest chimp

He’s just had to sit through his offspring’s fourth birthday party, with the youngster tearing open his presents and jumping all over daddy’s head in his excitement. So I can understand the expression of weariness on Kanzi’s face when I ask him what he wants for lunch.
Then someone mentions the word ‘omelette’ — a Kanzi favourite, not just to eat but even to cook — and he’s off. He clambers on to a ledge in the viewing room of his concrete, steel and glass home and positions himself in front of a large, touch-sensitive computer screen showing a grid of some 400 symbols, or ‘lexigrams’, each representing a particular object or idea.
A huge forefinger skims dextrously over the icons, pressing the ones he wants. The computer voices his selections with an American accent.
He summons eggs, onions, lettuce, grapes, pineapple. His four-year-old son, Teco, comes up behind and presses ‘M&Ms’, pointing at a table behind me where, just visible, there is indeed a bag of the sweets.
Smart kid — he’ll go far.
‘Do you like M&Ms, Kanzi?’ I ask. Kanzi shoots me a withering look — one of many — that seems to say ‘What sort of bloody idiotic question is that?’
Not since I asked the actor Kevin Costner if it was true that he was in a relationship with the model  Carla Bruni has an interview been this tricky.
Winningly charming and jaw-droppingly accomplished as he may be, this pygmy chimp (or bonobo) — a fire-starting, tool-making, marshmallow-toasting marvel of the animal world — isn’t going to make my job any easier.
And why should he? This remarkable creature is a superstar. For years he has been changing the way we humans think about our relatives in the animal world, and challenging our assumed superiority to them.

The bonobo is a more gentle and intelligent cousin of the chimpanzee. Its only natural homeland is now the Democratic Republic of Congo. Bonobos are our closest animal relative (sharing about 99 per cent of our DNA) and physically resemble our distant ancestors.
Kanzi, now 33, has been fully immersed in the human world, and the English language, since birth. Scientists who have studied Kanzi all his life say he possesses a vocabulary big enough to follow and contribute to simple conversations.
He has learned to ‘say’ about 500 words through the keyboard and understands about 3,000 of them. Equally importantly, he was the first primate who didn’t acquire language through direct training.
Instead, much like a human child, he picked it up simply by listening as researchers tried to teach his foster mother. (Teco is now doing the same by watching his father.)
Through a mixture of observation and encouragement, Kanzi has also picked up an astonishing set of manual skills.
He can cook, make knives out of stone and play the arcade game Pac-Man (he can get past the first round — a feat beyond many humans). He and his similarly talented late sister, Panbanisha, once even jammed with British rock star Peter Gabriel, playing along on a keyboard as the former Genesis man played a synthesizer.

Game Theory: Best Boobs in Gaming (+playlist)

Sunday, 1 June 2014

top 5 most powerful boboiboy character

1.boboiboy gempa

BoBoiBoy Earthquake or BoBoiBoy Quake is the 2nd potential evolved form from BoBoiBoy Earth after BoBoiBoy Thunderstorm and BoBoiBoy Cyclone were defeated by Mukalakus. 


























2. fang
Fang is the deuteragonist in BoBoiBoy. Fang was BoBoiBoy's rival and unlike BoBoiBoy,he always do fight just to become popular.















3. yaya yah
"Yaya is strong and has ability to fly. But there is just one problem, she doesn't like to fight because she is raised to be a very well-mannered girl. Yaya will only fight when there is no other option."
In her free time she likes to bake cookies / biscuits even though she is not very good at it. She likes to share her cookies with her friends but whenever anyone complains about her cookies she will be very angry that scares the whole group. And she also looks like a tiger when she got angry, according to Gopal.

 4.ying 

Though initially believed that her power is Super Speed, but it's actually caused of Time Manipulation where everything but herself moves at a slow rate. Her speed is sometimes combined with other attacking methods to create a Super Speed Attack. For example: The Thousand Times Kick: she used it toattack Sleeping Monster in order to save Yaya (Episode 15). However, once she sneezes, she loses her power. She regains her power after sneezing again. Like Yaya and Gopal, Ying's power was also given by Ochobot in Episode 4. she was the third person who Ochobot gave powers. The reason behind the fact that she loses her powers by sneezing is unknown and not mentioned by Ejo Jo's computer



5.
. Gopal A.R. Kumar is one of the characters that has powers, mainly, Molecule Manipulation that able to turn objects into food. Also, he is one of the main characters in BoBoiBoy. He is one of BoBoiBoy's friends

Monday, 5 May 2014

ps3 vs xbox 360 spec

ps3

cpu 

 

  • PowerPC-base Core @3.2GHz
  • 1 VMX vector unit per core
  • 512KB L2 cache
  • 7 x SPE @3.2GHz
  • 7 x 128b 128 SIMD GPRs
  • 7 x 256KB SRAM for SPE
 1 of 8 SPEs reserved for redundancy total floating point performance: 218 GFLOPS

gpu

 RSX @550MHz

  • 1.8 TFLOPS floating point performance
  • Full HD (up to 1080p) x 2 channels
  • Multi-way programmable parallel floating point shader pipelines

 

Memory:
  • 256MB XDR Main RAM @3.2GHz
  • 256MB GDDR3 VRAM @700MHz
System Bandwidth:
  • Main RAM: 25.6GB/s
  • VRAM: 22.4GB/s
  • RSX: 20GB/s (write) + 15GB/s (read)
  • SB: 2.5GB/s (write) + 2.5GB/s (read)
System Floating Point Performance: 2 TFLOPS
Storage:
  • HDD
  • Detachable 2.5” HDD slot x 1
I/O:
  • USB: Front x 4, Rear x 2 (USB2.0)
  • Memory Stick: standard/Duo, PRO x 1
  • SD: standard/mini x 1
  • CompactFlash: (Type I, II) x 1
Communication: Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x3 (input x 1 + output x 2)
Wi-Fi: IEEE 802.11 b/g
Bluetooth: Bluetooth 2.0 (EDR)
Controller:
  • Bluetooth (up to 7)
  • USB2.0 (wired)
  • Wi-Fi (PSP®)
  • Network (over IP)
AV Output:
  • Screen size: 480i, 480p, 720p, 1080i, 1080p
  • HDMI: HDMI out x 2
  • Analog: AV MULTI OUT x 1
  • Digital audio: DIGITAL OUT (OPTICAL) x 1
CD Disc media (read only):
  • PlayStation CD-ROM
  • PlayStation 2 CD-ROM
  • CD-DA (ROM), CD-R, CD-RW
  • SACD Hybrid (CD layer), SACD HD
  • DualDisc (audio side), DualDisc (DVD side)
DVD Disc media (read only):
  • PlayStation 2 DVD-ROM
  • PLAYSTATION 3 DVD-ROM
  • DVD-Video: DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW
Blu-ray Disc media (read only):
  • PLAYSTATION 3 BD-ROM
  • BD-Video: BD-ROM, BD-R, BD-RE
 vs
xbox 360
Hardware Specs:
Custom IBM Power-PC Based CPU
  • Three symmetrical cores running at 3.2 GHz each
  • Two hardware threads per core; six hardware threads total
  • VMX-128 vector unit per core; three total
  • 128 VMX-128 registers per hardware thread
  • 1 MB L2 cache
CPU Game Math Performance
  • 9 billion dot product operations per second
Custom ATI Graphics Processor
  • 500MHz processor
  • 10 MB of embedded DRAM
  • 48-way parallel floating-point dynamically scheduled shader pipelines
  • Unified shader architecture
Polygon Performance
  • 500 million triangles per second
Pixel Fill Rate
  • 16 gigasamples per second fill rate using 4x MSAA
Shader Performance
  • 48 billion shader operations per second
Memory
  • 512 MB of GDDR3 RAM
  • 700 MHz of DDR
  • Unified memory architecture
Memory Bandwidth
  • 22.4 GB/s memory interface bus bandwidth
  • 256 GB/s memory bandwidth to EDRAM
  • 21.6 GB/s front-side bus
Overall System Floating Point Performance
  • 1 teraflop
Storage
  • Detachable and upgradeable 20GB hard drive
  • 12x dual-layer DVD-ROM
  • Memory Unit support starting at 64 MB
I/O
  • Support for up to four wireless game controllers
  • Three USB 2.0 ports
  • Two memory unit slots
Optimized for Online
  • Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
  • Built-in Ethernet port
  • Wi-Fi ready: 802.11a, 802.11b, and 802.11g
  • Video camera ready
Digital Media Support
  • Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
  • Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
  • Ability to rip music to the Xbox 360 hard drive
  • Custom playlists in every game
  • Built-in Media Center Extender for Windows XP Media Center Edition 2005
  • Interactive, full-screen 3-D visualizers
High-Definition Game Support
  • All games supported at 16:9, 720p, and 1080i, anti-aliasing
  • Standard-definition and high-definition video output supported
Audio
  • Multi-channel surround sound output
  • Supports 48KHz 16-bit audio
  • 320 independent decompression channels
  • 32-bit audio processing
  • Over 256 audio channels
System Orientation
  • Stands vertically or horizontally
Customizable Face Plates
  • Interchangeable to personalize the console

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