at no 5 is
no. 5 Getter emperor
Getter Emperor is a massive Getter Machine existing in the far future. It represents the unstoppableness of Getter Rays and becomes a threat to the all life in the universe. It has yet to have made a full anime appearance, though it has had cameos in both Getter Robo Armageddon and New Getter Robo.no 4 CONCEPT-X 6-1-2 Turn X
Excavated on the moon's Mountain Cycle, the Turn X is the "brother" unit of the SYSTEM ∀-99 ∀ Gundam, it is piloted by Gym Ghingham. Featuring the systems and performance that equaled or even surpassed those of the Turn A, it was a formidable match for the already very powerful Turn A. The Turn X features a head mounted cockpit.
As a combat unit, the Turn X was more than a match for any contemporary or excavated suit, including the Turn A itself. The Turn X's construction allowed it to have a set of detachable body bits (some mounting mega particle cannons), with each one functioning as individual weapons via a mysterious psycommu-like system.
The Turn X mounts various weapons, including a "Kyraps" Weapon Platform backpack which holds a 3-tube missile launcher, bazooka, and beam rifle. It also has an power drainer, a strange armament which allowed the Turn X to literally drain the energy of other mobile suits. The Turn X's right hand is lacking a normal manipulator, instead it features the Destruction Manipulator, a versatile weapon that could function as a beam cannon and beam saber.
Lastly the unit features the powerful and infamous Moonlight Butterfly. In Correct Century 2345, the Turn X only had the sufficient amount of energy for the usage of Moonlight Butterfly but lacked both the nanomachines and the program to use it. Contrarily, the Turn A did not possess sufficient amount of energy to activate the Moonlight Butterfly.
Armaments
Kyaraps Weapon Platform
The Kyaraps Weapon Platform is located on the back of the Turn X, functioning like a backpack, it houses the many of the Turn X's weapons, such as the Turn X's 3-tube missile launcher, bazooka, and beam rifle. 3-Tube Missile Launcher Bazooka Beam Rifle Mega Particle Cannon All body parts of the Turn X can be separated and utilized as remote weapons. The Turn X has nine separate components, each able to fire a mega particle beam, which includes the chest, waist, head/cockpit, left shoulder, right shoulder, left leg, right leg, left arm, and the Weld-Off/Destruction manipulator right arm.Weld-Off/Destruction Manipulator The Turn X features a "Fusion Destruction Manipulator" instead of a normal manipulator on its right arm. The Turn X's beam emitters are located in the Destruction Manipulator.Beam Emitter The Turn X's beam emitters allow the Turn X's Destruction Manipulator be a versatile weapon, functioning as a beam cannon and beam saber. The beam emitter is also the source of the energy of the Turn X's devastating "Shining Finger" attack.Grappling Wire Inside the Destruction Manipulator is three grappling wires that can be used to disable mobile suits.
System Features
Shining Finger
- The Turn X's "Shining Finger" attack is achieved by concentrating a large amount of energy into the Destruction Manipulator. It shares the same name as the GF13-017NJ Shining Gundam's ultimate attack, despite appearing similar, it is unknown if the Turn X's Shining Finger is the same one featured on the Shining Gundam.
-
no 3
Super Tengen Toppa Gurren Lagann
After Tengen Toppa Gurren Lagann had been destroyed by the Granzeboma, Team Dai-Gurren split its power into pieces to form their own separate Tengen Toppa Gunmen, including Tengen Toppa Gurren Lagann's head becoming Tengen Toppa Lagann. The rest of said team was composed of a Tengen Toppa Gunmen for all surviving members, as well as Nia. After a lengthy battle, Lordgenome sacrificed himself to create a mass of Spiral Energy, which Tengen Toppa Lagann split between the team and then used it to combine into Super Tengen Toppa Gurren Lagann.
This form resembled a mass of spiral energy in the form of a faceless Kamina, the former pilot of Gurren, original founder of Team Gurren, and Simon's surrogate older brother, though it has "hair" closer to Simon's, complete with crimson cape and Simon's star glasses. Its size appears to be more than a hundred times larger than its preceding form, with the Granzeboma and all the galaxies looking tiny in comparison.
Super Tengen Toppa Gurren Lagann was lost when its Super Tengen Toppa Giga Drill Break was broken by the Super Granzeboma's Anti-Spiral Giga Drill Break. Even so, the ensuing decreasing scale of the Gurren Lagann line eventually defeated the Anti-Spiral.
Attacks
Super Tengen Toppa Giga Drill Break - Super Tengen Toppa Gurren Lagann forms a drill from Spiral Power out of its right fist. This drill is at least ten times larger than Super Tengen Toppa Gurren Lagann, and, when it collided with Anti-Spiral Giga Drill Break, an equivalent attack from the Super Granzeboma, caused the very dimension the fight was held in to collapse on itself. This attack proved too weak to overcome the Anti-Spiral Giga Drill Break however, and only succeded because all other forms of Gurren Lagann took its place after it was destroyed.
no 2
SYSTEM ∀-99 ∀ Gundam
Its on-board nanomachines are capable of an attack named "Moonlight Butterfly" (named after the effects of the attack when active). It is said that the attack has 3 requirements, the nanomachines, the energy to use them and finally the program to activate it. At full power, the Moonlight Butterfly can cover a wide range (from Earth to Jupiter), while turning most if not all technologies into silicon dioxide (sand). The nanomachines have the ability to do subatomic alteration by changing atomic numbers of elements. However, in Correct Century 2345, the Turn A only had the nanomachines and the program. The Turn A did not possess sufficient amount of energy to activate the Moonlight Butterfly on its own and required energy from an outside source, namely the CONCEPT-X 6-1-2 Turn X. Contrarily, the Turn X only had the sufficient amount of energy for the usage of Moonlight Butterfly and lacked the nanomachines and the program.
The Turn A was originally designed for interstellar warfare. Unlike mobile weapons from previous time-lines, the Turn A Gundam is powered by a DHGCP power plant (Discontinuous Hyperoscillation Gauge Collapsing Pile) which is essentially an artificial black hole. The power plant leaves the chest cavity of Turn A empty, allowing various equipment to be placed inside, as evidenced by the Turn A holding nuclear warheads within the cavity. To further enhance its combat power, the Turn A Gundam also has a large support unit called the DOC Base (Device Operation Control) which hold various armaments for the Turn A Gundam, allowing it to be quickly refit according to the situation at hand. One of the DOC Bases was discovered in the series, although it was more or less rendered unusable by the Moonlight Butterfly, with the only surviving and usable weapon being the Gundam Hammer, having been heavily coated with nanomachines, thus preserving it.
It is also capable of total regeneration of both itself and its pilot, by using the same nanomachines that the Moonlight Butterfly uses. However, this is not instantaneous and it requires time. Also, this ability was speculated to be an technology adoption of the DG cells of the JDG-00X Devil Gundam. Turn A also possess a non-canon ability to warp beam shots directly into enemy cockpits with unspecified limitations. It is confirmed that beam shots with outputs exceeding this beam warping ability's power consumption are not able to be warped by the Turn A. Also teleportation is also noted (which only occurs in the novel of dark history and never shown in the series itself, nor are they firmly placed in canon).
armament
2 x Beam Cannon
2 x Beam Saber
6 x Multi-Porpose Silo
Beam Cannon
- The Turn A mounts two beam cannons on its abdomen. The beam cannons can scatter their attacks to cover a larger range.
System Features
Core Block System
- The Turn A features a Core Block System like some other Gundam type mobile suits. The Core Block System allows the Turn A's Core Fighter (which is also its cockpit and front skirts) to detach from the main body of the mobile suit for whatever reason.
- I-Field Barrier
- The I-Field forms an invisible barrier around the Turn A, protecting it from incoming beam attacks. It can be assumed that the Turn A has one of the most powerful I-Fields, thus the Turn A's I-Field probably protects it from most solid attacks as well. It has been shown in C.C. 2345 that the Turn A's I-Field can protect it from nuclear warheads.
- moonlight butterflies'
- Both the Turn A's and Turn X's nanomachines are capable of an attack named the "Moonlight Butterfly", as the attack creates a strange butterfly wing that emits from the Turn units. It is said that the attack has three requirements, the nanomachines, the energy to use them, and finally the program to activate it. At full power, the Moonlight Butterfly can cover a wide range (from Earth to Jupiter), while turning most if not all technologies into silicon dioxide (sand).
- Nanomachine Regeneration System
- The Turn A's Nanomachine Regeneration System allows it to "regenerate" any damaged areas on the mobile suit. It is said that with its full capabilities the Turn A can also regenerate its pilot. However this feature is impractical in battle as the regeneration takes some time.
- The Turn A's Nanomachine Regeneration System allows it to "regenerate" any damaged areas on the mobile suit. It is said that with its full capabilities the Turn A can also regenerate its pilot. However this feature is impractical in battle as the regeneration takes some time.
- Teleportation System (Non-Canon)
- Despite not being explicitly shown in its deployments in C.C. 2345, it is said that the Turn A can teleport itself and its beam weapons through an unknown method.
- our champion goes to.
The Ideon
The Ideon is portrayed as a very destructive device in terms of raw destructive power. Although it is, at first, a rather humble weapon in comparison to other mecha, brandishing only an array of missiles and a double barreled energy cannon called the Glenn Cannon on its abdomen as well as limited melee and defensive shields, this changes gradually as the series progresses and the protagonists delve further into the Ideons' secrets.
The Ideon's overall performance increases to incredible heights of speed, durability, and power; even its most basic weapons increase their potency dramatically such as the cinematic "All Missiles" attack where all of the Ideon's now Ide-powered missiles are launched simultaneously at great speeds destroying literally fleets of ships in one attack. Without a doubt, Ideon's destructive power reaches godlike status when three distinct weapons are discovered:
Black Hole Cannon, which as the name implies, creates a miniature black hole capable of massive destruction. This weapon is only used once in episode 18.
The Ideon Sword, a beam of pure light emitted from each of Ideon's hands. While the beam's destructive power is immense (even cleaving an entire planet in half at one point), its most peculiar quality is its length. While adjustable, the maximum length of the sword is depicted as being quite possibly infinite. It first appeared in episode 29.
The Ideon Gun (a.k.a. the Wave Leader Cannon), a massive blue cannon directly powered by the Ideon's Ide energy to produce an enormous white wave of energy which destroys literally anything in its path in a forty five-degree angle, including star ships and planets. This cannon's initial use is so awesome that the crew are very wary of using it. It first premiered in episode 28.
No comments:
Post a Comment